![]() ![]() ![]() Players always earn five gold at the start of each round, however for every 10 gold saved, players will earn an additional one gold interest up to 50 (Rich Get Richer Augment being an exception). It is used to buy units and XP and is one of the most critical factors in players’ success or failure. Gold is the main economic resource in TFT. In Hyper Roll, each player starts with 20 health and takes a flat amount of damage per loss that increases each stage. Generally, players aim to take as few losses as possible in order to maintain health, however in some cases, players may strategically trade health to gain an advantage in the future. In each stage, the damage that players take increases(Players take 150 damage at stage 8 as of 12.13). In Double Up, damage taken by a player is split evenly between themselves and their partner. The amount of damage that a player takes depends on the stage and how many opposing units survived. In each PvP round, players will fight one of the other players, with the winner dealing damage to the loser. ![]() In standard and Double Up, each player starts with 100 health. In Hyper Roll, there is only one carousel round at the start of the match and there are fewer rounds each stage. The other five rounds have players taking turns fighting each other in a round-robin system (PvP). The last round of each stage sees players fight non-player-controlled (NPC) monsters who have a chance to drop gold, units, items, and other rewards (PvE). The fourth round of each stage has players partake in a carousel, during which two players at a time take turns selecting from a free rotation of champions holding random items, in order of health (lowest health players choose first, highest health players choose last). Each stage consists of seven rounds (stage one being an exception). Management of these resources impacts all aspects of the game, and ultimately, is what enables a player to succeed (or fail).Įach game of TFT is made up of stages and rounds. The fundamental gameplay of TFT centers around seven key resources that players must manage each stage and round health, gold, units, traits, items, XP, and augments. Currently, the game has three modes Standard Ranked and Normal, Hyper Roll, and Double up. Major updates occur, on average, every three months, which see large changes being made that alter the fundamentals of the game. The game has balancing updates, usually every two weeks, to keep the game in a fair state. Upon reaching zero health, players are eliminated, with the last remaining player being the winner. All players start with 100 health (Hyper Roll being an exception, where players start with 20 health) which decreases when players lose a round. Using champion and item assets from League of Legends, eight players buy units from a shared pool to form a lineup of champions, which they then position on hexagonal grids, before going to battle against the opposing players in a round-robin format. Teamfight Tactics colloquially referred to as TFT, is an Auto Battler released in 2019 by Riot Games, the studio behind the wildly successful League of Legends. While other competitors have seen varying degrees of success, upon release, Teamfight Tactics quickly rose up as the genre’s largest and most successful title. The genre initially gained traction through Dota Auto Chess, a fan-made game mode for Dota 2, and multiple developers soon released competing titles such as Dota Underlords, Hearthstone Battlegrounds, and Teamfight Tactics. Most games use a battle royale format, where players slowly eliminate each other until the last remaining player is crowned the winner. Inspired by the board game Majong, Auto Battlers, sometimes referred to as Auto Chess, are a subgenre of strategy games in which players pick and choose units to build a roster, who then fight the rosters of opposing players, usually on a grid-style game board. Whether you have never heard of an auto battler, or are a newer player looking to climb the ranks, this guide will help you master the building blocks needed to climb. In three part guide series, we will go through the basics of the game and detail the fundamentals needed to get started in your TFT journey. The Beginner’s Handbook for TFT is aimed to help new and existing players learn and improve at Teamfight Tactics. ![]()
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